28.2.07
Pancake Recipe
Here's my current recipe:
Dry:
1 cup flour
2 tsp sugar
1/2 tsp baking soda
1/2 tsp salt
1/4 tsp cinnamon (optional)*
Wet:
1 egg
2 tbs butter, melted
1 cup milk
Equipment:
Mixing bowl, microwave-safe cup, teflon pan, spatula, fork (or sifter), and spoon.
*Cinnamon is tasty, but not for everyone. Even if it's not your favorite thing, beginners who don't own sifters (much like me) may want to add it to help them see when all the dry ingredients have been reasonably mixed. Also, note that if you do choose to add cinnamon, your pancakes will end up noticeably darker. They should end up a brassy-brown instead of a golden-brown; a lesser metal, maybe, but certainly a tasty pancake!
Method:
FIRST melt the butter. You want as much time for it to cool down as possible. Personally, I should wait longer than I do, but I only cook when I'm hungry - things tend to get rushed. To melt the butter: put it in a glass and into the microwave for about 2 minutes.
In a dry bowl, dump in all of the dry ingredients. If you're a little more affluent than me, you can get a sifter and sift 'em together. I just stir it up with a fork for a bit.
For the first time tonight, I tried this method with mixing wet ingredients. It worked pretty okay.
Poor the milk into the cup with the melted butter. If your milk is cold (and it probably is,) much of the butter will clump back into solids and float to the top. This looks kinda disgusting, but is OK. You can think of those clumps as flavor crystals. Crack an egg into the cup, and mix it all up.
I like to add the wet into the dry in half-steps. I like to think that helps cut down on major lumps, but it probably just helps to keep me occupied during all the necessary stirring. Add half of the wet mixture, and mix in until it's mostly a doughy consistency and you don't see much try flour left. Then add half of what's left of the wet mixture. Stir until it's all an even consistency. It should become fluid in this step, but you'll probably say to yourself "Damn, this'll never become pourable batter with how little fluid I have left!" Then add the rest of the wet mixture. You'll quickly see that it's becoming a fine batter, and that you were wrong to think otherwise (yes, I think these same things every time I make 'em.) The batter should stay just on this side of "soupy," but if you like thinner 'cakes, feel free to add a splash more milk.
You should've been heating up the pan while you were mixing the batter, but if you're like me, then you either forgot or didn't read the recipe far enough ahead. That's okay, it only means that you'll be starving for a couple extra minutes. Grab a cookie.
After the pan is heated to medium heat, poor a glop of your batter no bigger than your spatula into the pan. If you pour out gigantic 'cakes, they can be hard to flip. Note: I don't add fat to the pan because I use teflon pans. I add the butter flavor in the batter, and clean-up is a lot easier when my pan isn't coated in grease.
When you see bubbles appear near the center of your 'cake, it's time to flip. Flip quickly, because the top will still be a little wet. If you get some splash, just scooch the batter back towards your 'cake with the spatula. If the top wasn't wet, you may need to turn up the heat or flip a little sooner. If the pancake solidifies before it's flipped, it'll still taste just fine, but it'll be a little ugly on one side.
After forty seconds (?) or so, take the pancake off and start again. I've never actually timed these things, and the first one is never perfect. You'll be doing it several times, so you should have the hang of the timing before you're done.
Makes 7-8 pancakes, and serves 2. I wrap the second serving up in plastic wrap and throw it in the fridge, to heat up in the oven and eat later in the week.
I wrote a lot of words, but they're really pretty simple to make, and kinda hard to screw up. If you want to experiment with the basic recipe, try getting the butter in there in different ways, or adding more or less baking soda. Of course, you can also experiment by adding blueberries or chocolate chips or whatever you like. I hope you enjoy 'em.
26.2.07
Black Fish
I've never managed to make blackened fish before. Honestly, I don't know how I've managed to screw it up in the past. Here's the recipe I used: Put salt, pepper, cayenne on a fish; heat up some butter in a pan; fry the fish. If you do it right, the fish'll be very spicy and kind of tough on the outside, while staying soft and creamy on the inside.
Lesser preparations are often served with remoulade or a spicy mayonnaise, and they tend to be over-cooked. You need the sauce to compensate when your fish isn't quite so soft. Normally, I like a bit on these typically-bland white fish, but with tonight's halibut being more than an inch thick, over-cooking was not a problem, and it came out perfectly. Which was good, since I don't actually have any mayo on hand, not to mention remoulade.
16.2.07
Six Things
A friend asked me to write six things about myself that most people wouldn’t know. I’m a pretty open person, so it’s taken me a while to think up these things, but here ya go.
1. I kept up a livejournal for about a year, starting just before I moved to
2. As a related thought: from when I graduated highschool until I left for
4. To switch gears a little bit, I’d like to talk about the rice cooker my sister gave me for Christmas. It's changed my fucking life. No one seems to believe me on this point. Perfectly cooked rice with no work is not something to be overlooked.
5. If you hadn’t already gathered, I like to cook. I taught myself how when I was 19 or 20, because I was developing a taste for “fine” foods but didn’t have the money to go out and eat all the time. It was a little awkward for me at first, because cooking rarely happened in the house I grew up in. Luckily, two of my friends were teaching themselves how to cook around the same time, so we helped each other out, and continue to share food ideas to this day.
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27.1.07
A minor success and a dismal failure.
So I’ve been trying to decide what I want to do with all these shiny new cards I bought to play with in the league. Now that packs are opened, I can’t use them again in any limited games, which was my primary reason for signing up to Magic Online.
The simple solution is just to sell the cards and use the cash to buy more fresh packs for Limited games. That seems like a good idea, but I’m a bit of a packrat. It’s frustrating enough to have paper cards which I don’t have online, I don’t want to compound that by finding myself one day saying “Oh, I had four [card in neat deck idea]s, but not anymore!”
Collecting tons of cards and piecing them into decks is a little outside my budget right now. Furthermore, with all this online competition, my inner Spike has been growing a lot. Collecting enough cards to build a Competitive deck is waaaaay outside my budget (in fact, it’s outside of most peoples budgets.) So, in order to feed my inner Spike and manage my cards online, I’ve decided to start trading down to two specific colors and a specific archetype.
I decided to play two colors because it's both competitive and flexible. Three color decks would spread my resources thin and they're only workable right now because of all the color fixing in Ravnica. Mono is certainly a less expensive route, but right now in Standard mono basically isn't viable. Sometimes, a specific deck will come to the fore, like black rack right now, but that puts me on the course of collecting for a specific deck, which decreases my card collection's flexibility.
Eventually, I'd like to have four-ofs of all the tier-one cards in my chosen colors, but to give myself some kind of direction, I've decided to pick an archetype. I'd like to play control because sealed is primarily an aggro format, and so I feel that those skills will be improving as I play Limited. In constructed there is the card pool to be able to play control, and that's something I'm eager to learn. I currently only have the vaguest ideas of how to play that archetype. Combo isn’t really an archetype I want to pursue. If I play in Standard, playing combo means collecting towards a specific deck list instead of collecting cards that fit a general strategy. Again, that decreases flexibility. As an added bonus, if there's no R/U storm combo after Time Spiral rotates out, most of the cards in my hard-won Dragonstorm deck would be useless.
So it's decided: I’m gonna play control. Now let's move on to choosing colors. First, I want to play Black. I like the flavor, and it usually works well with my strategy. My guess in PC Standard is that the best black control deck will be B/w. (Although W/U might still be better. Hi, Blink-Bounce decks!) Don’t ask too much about this guess; my meta-gaming leaves much to be desired. If I want to go into white, I know some of the basic cards I’ll want in my collection. And they cost a million dollars. Damnation, WoG, Bob, Godless Shrine, just to name the top 4. But I’ll want Damnation and Bob in black either way, and I’m sure that any other color I’d pick will have its pricy duals and other must-haves.
The trouble is, I can't think up the B/W control deck that will be so great. I can think up a pretty good mono-G (or G/R) aggro. Mono'd be cheaper than 2 colors, but 1) it's not black and 2) I'm not sure it's competitive. What I *did* think up was a U/B control deck that I think might be pretty okay. I don't know enough about control though, so I'm not sure it's worth pursuing. Here's a decklist, lemmie know what you think.
Dismal Failure
(Parenthesis means that I wish I could fit it in/test it out.)
Instants:
4 Funeral Charm
4 Piracy charm
2 Venarian Glimmer
4 Rune Snag
4 Spell Snare
4 Boomerang or Wipe Away
4 Clutch of the Undercity
4 Dismal Failure
(2 Haunting Hymn)
(4 Remand)
(4 Snapback or Repeal)
Sorcery:
4 Smallpox
2 Damnation
(3 Stupor)
Creature:
2 Petrahydrox or Mindslicer or Plague Sliver
Other:
2 The Rack
(4 Phyrexian Arena or Dark Confidant)
Land:
Duals, duals, islands, swamps, etc.
Here's my thoughts on card choices:
Discard: 10 instant-speed spells. The charms can double as removal. Only 2 Venerian Glimmer because they only have the one use. Smallpox and Dismal Failure are discard++.
As a quick aside: I’ve read several set reviews now, and no one is mentioning Venarain Glimmer. Did I miss something? Why isn’t this being mentioned? It’s not super-exciting, but I think it can wreck a ton of decks, esp. combo. In Vintage it's practically a blue Duress. Just sayin’. Also: its name has just been officially changed to Venereal Glimmer. Because I like dirty words.
Counterspells: They, um, counter spells. 12 was all I could fit.
Unsummon: helps with early control, and late game can be used as removal or LD when como'd with discard.
Creature: I just want a good finisher. The Petrahydrox is good against an empty hand, because with all that instant discard, any removal will have to be instant i.e. targeted. If he had Flash he’d be golden. Mindslicer kills a little faster and is better against cards-in-hand because he sets up The Rack on removal. Plague Sliver just gets the job done faster, and he stands up against most removal. Any of these can be fetched with Clutch of the Undercity.
Core:
Smallpox: everything it does works well with this deck. No creatures. Low mana costs. The self-discard is the only drawback.
Dismal Failure represents the essential strategy of the deck: counterspell and discard. Here, I think it really is better than Rewind, because it's the exact kind of 2-for-1 this deck is looking for. In fact, I'm calling this deck 'Dismal Failure,' because it's the heart of the strategy (although not the winning card.) It's also a funny name for a janky rogue deck.
Damnation is really what gets the ball rolling. I don't think I have to say much about WoG in a control deck.
The Rack: The main source of damage is the Creature, but this can make a handy alt. win.
To walk you through it: you basically sit on your hands until you drop Damnation, then draw-go to counter/discard. Eventually the Creature or Rack kills 'em. I'm not gonna bother about the sideboard until I've made the deck and tested a bit. It'll take me a long time to gather up all those cards (although the base number of rares is pretty small, just Damnation and Duals. Maybe I can start testing earlier expected.) I'm not sure that this deck is playable without a draw engine, but those spells cost a lot of money.
I guess you've read the whole post by now, but if somehow you haven't, here's the short version: I want to start collecting cards towards a serious deck, but I feel a like I’m stabbing in the dark. I’m thinking about going B/U control. What do you think its chances are in PC Standard? Do you think I should go in a different direction? I like this deck, but I know it needs a lot of work. What changes do you think I should make?
10.1.07
Steamed Pork Buns, a Journal
They were so good though, that every few months, I remember how awesome they were, and that happened again recently. I've also been trying to figure out how to work with flour. I seemed to recall that the buns were steamed, and it just so happens that I got a rice-cooker/steamer for Christmas. Score!
Now all I needed was a recipe. A little clicking around brought me to This. Well, I didn't want to possibly ruin two dozen buns, so I cut the recipe in half.
So begins this cooking journal.
Monday.
In the morning, I went to the store to gather ingredients. I already had most of what I needed for the dough from my recent experiments with flour, so I just picked up some yeast and the stuff I'd need for the roast pork. I cut a couple corners with the ingredients, because I'm kind of poor and I don't want to buy a thousand things. I'll cover how I got over those speed bumps as I go along.
At the store, my grocery list asked for star anise. I was pretty sure this was some kind of plant, so I went looking in the fresh produce section. I ended up coming home with a fiberous lump of green and white labeled Fennel/Anise. I soon learned that this was quite different from the little dried star that the recipe calls for. After some consultation online and with friends, I learned that fennel and anise are nearly the same thing, and although I now had a big chunk of plant instead of a little dried star, I could make do with what I had.
That night, I made the marinade. I chopped up the fennel bulb and saved the stems (these would become important later.) I hacked up a bunch of ginger and crushed a few garlic cloves. I cut my pound of pork shoulder to fit, and everything got dumped in a great big pot and covered with soy sauce and water.
I don't have plastic bags large enough for the pork, but I figured marinating in a pot would work
4.1.07
Goblins
Now, I know how it is: You probably don't read webcomics (few folks seem to.) I'm not here to try to convert you to my favorites, like XKCD or Scary Go Round, because they can be a little odd. Webcomics is a wide and diverse genre, so I don't really expect you to fall right in love with any of them, although they can be good for a chuckle from time to time.
That being said,
Holy Shit, Goblins!
Goblins is the best comic I've read in a long time. Medium notwithstanding. Goblins is easily up there with Leisure Town for Best Comic Ever, and in paper-comic terms is beyond Johnny the Homicidal Maniac and somewhere in the realm of Too Much Coffee Man. If I had the 30$, I'd be buying Book One immediately.
I see now that there's a running theme among all of my favorite story comics. I hadn't realized it was true until I started reading Goblins, but it made me remember something that R. Stevens of Diesel Sweeties once said about Goats. Paraphrasing, we both heartily enjoy comics that are actually funny and the characters exhibit real pathos, a seemingly impossible feat. Goblins has both those things in spades, and that's precisely why I enjoy reading.
It's all fun and games, but I should warn of one small piece of overhead. If you're reading this blog then it likely shouldn't matter, but Goblins is a gaming comic. Specifically, it's set in the world of D&D, and there are a lot of jokes and even plot points that can probably only be understood alongside role playing games. While geeking about games can be fun all by itself, that's only part of the story with Goblins. (As well as with Order of the Stick, which is also good, but I digress.)
You shouldn't be reading this post anymore, you should be off reading Goblins, but since you're still here, I guess you need more convincing. In simple terms, the storyline centers around a clan of Goblins who have been trying to save themselves for generations from being easy XP for low-level adventurers, but it hasn't been working out well. It also concerns a group of low-level adventures that come to destroy the goblins. It's a moral play, and it comes off astonishingly well. The goblins also have comical names like "Dies Horribly," "Thaco," and "Complains About Names."
Read it. Start from the beginning, which is a little rough and in black-and-white, but it's well worth it to watch the characters build up. (Don't worry, it changes to full color pretty quickly.) After you get caught up, you should note that it updates every Saturday-ish. Then you and I can read along together. Soon, when you're feeling especially generous, you can buy me the book.
29.12.06
Various
I beat some videogames!
I never beat one-player videogames. I usually play a given game for two or four days, and then go off to do something else, but I recently beat Castlevania DS (although I started from a save-game leftover from summer) and Titan Quest. The latter was so much fun that I immediately started a second character and got about 1/3 through the game again. I like playing that character more than the first one, but it was time to move on. So for my next project:
I've ripped a Bunch of CDs.
My plan is to move my stereo equipment into the office, but leave the speakers in the living room, so that I can have all my musics in one handy place. As of presstime, I've ripped a little over a hundred CDs. That's roughly a third of my collection. I've been ripping them all into .wma format. The little option says that it's lossless, but I'm not so sure. Can anyone verify this for me?
It's all been pretty time consuming. There's just enough time between swapping CDs to get bored, but not enough that I can really do anything productive that doesn't also involve the computer. So in those ten-to-twenty minute chunks,
I've started designing a videogame.
Basically, it's a choose-your-own-adventure book with musical page-turning. You get to play DJ for some poor sap's life. I haven't worked out the story too much yet, because I want to work in environments that my (as-yet unknown) artist is comfortable with. Equally important for this game will be the music, and I've got a guy to do that for me. Ideally, this will be a three-person game development, let's see if I can make it happen.
Since I have a basic concept of the game mechanics, I've started work on the tech design. I'll develop the game tech in tandem with the story. I've never done 3D animations before, so the graphics tech could be very tricky. I'm willing to work in 2D, but that might make the artist's job impossibly hard. If I'm lucky, this will be a fun forray into fuzzy logic and neural networks. If I'm not, it'll be months and months of frustrating animation development. I'll keep you posted.